約 5,720,350 件
https://w.atwiki.jp/pathofexile12/pages/1010.html
The Heroic ShotはDivination Cardの一種 交換可能アイテム 入手方法 関連リンク The Heroic Shot 必要枚数 1枚 17xChromatic Orb Try a thousand times, and eventually you ll have to give up. 交換可能アイテム 変換先 Chromatic Orb 入手方法 Arcanist s Strongboxからドロップ カード等のドロップ以外の入手方法 アイテム 必要数 備考 The Gambler 5 Stacked Deck 1 関連リンク 英wiki https //pathofexile.gamepedia.com/The_Heroic_Shot Divination Card
https://w.atwiki.jp/japanesehiphop/pages/1506.html
Format Title Artist Label Model Number Release Press 12 MIC STORY SEEDA EXIT BEATS,CISCO INTERNATIONAL EB004 2007/12/09 - Side Track Title Produce A 1 MIC STORY feat.ILL-BOSSTINO DJ WATARAI 2 MIC STORY(Inst) DJ WATARAI B 3 ガリガリBOYZ(JUDGMENT NIGHT REMIX) feat.四街道NATURE NUMB 4 ガリガリBOYZ(JUDGMENT NIGHT REMIX)(Inst) NUMB ※CISCO HIPHOP SHOP LIMITED PERTAIN CD 街風
https://w.atwiki.jp/oekaki-live/pages/17.html
お絵かきツール 使い込んでないツールが多いので追記求みます 追記したけどこんな感じでいいのかな? お絵かきツール AzPainter GIMPツールについて鉛筆 絵筆 インク エアブラシ GIMP:線画の抽出方法 GIMP:ブラシの作り方 GIMP:設定メモ GIMP:リンク Illustrator SAISST(SAIの補助ツール) PhotoShop Painter NekoPaint Expression 3 openCanvas1.1 通信対戦お絵かきソフト 牛丼 EDGE AzPainter http //hp.vector.co.jp/authors/VA033749/soft/azpainter.html シンプルなペイントソフト、ペン圧は認識しない。(フリーウェア GIMP GIMP(GNU Image Manipulation Program)ぎんぷ http //www004.upp.so-net.ne.jp/iccii/ フォトショに近い機能と筆を併せ持つイラストツール。 鉛筆・絵筆・エアブラシ・インク・消しゴムと直接筆ツールが揃っているので描きやすい。 他にもパターン・レイヤー・チャンネル・マスク・フィルタ・スクリプトと機能も充実。 フォトショップに類似する編集機能もあるので描いてからの調整も出来る。 +GIMP詳細 スポイトはCtrl、消せない線はファイル再読み込み、 インク切れや固まったらとりあえずツールボックスのどこかをクリック、応答無しは待機。 欠点として ツン 水彩が無い 起動が遅い ファイルの触り始めが重い 右クリックでスポイト出来ない 時折アイコンが移動アイコンのままになる 弄れるけど弄りきれない設定がある(大変もどかしい) ドックタブを少しドラックしただけで脱走する(大変もどかしい) 大きいファイルを扱うとカクつく ##ツールアイコン、すぐ下の道具箱のブラシクリックでタブ切り替え可 以上に目をつぶればフリーでUSBに入れられるお絵かきツールとしてご愛用いただけるかと思われます。個人的に絵筆のキレアジが好み ツールについて 鉛筆 最も硬い筆、線画の下書き~主線や塗りに。風景を塗る際の強い味方、オールラウンダー 圧力感度(不透明度)。書や空など描くときには色にもチェック、押し込むと2番色になっていく 絵筆 中程度の筆、主線以外の全てに。滑らか且つこのキレアジ 圧力感度(不透明度,大きさ)。場合によってグラデーションの色を使うにチェック インク 硬め筆、文字やペン入れに。細かな筆圧を操る練習になる、癖が強い 補正2,50、感度1,1,1。 慣れれば自由に太さと角度のついた(傾けた方向に沿ったペン先の)線が引ける エアブラシ 柔らかい筆、透明度高めで絵筆の代替に。 いまいち使い方のわからない筆 不透明度15%、圧力感度(大きさ) ■花筆 硬いブラシ、不透明度15%、乗算、圧力感度(大きさ) 花のベースとか作りやすい、先っぽは削る ■色戻し筆 不透明度50%、強い光、圧力感度(不透明度) 焼いてしまった黒部分の凹凸維持で着色しつつ照らせる、ちょっと便利 ■ライトマーカー(ぴかぴか 不透明度50%、強い光、圧力感度(色)、グラデーション 前景,背景をピンク,青とかにすると面白い GIMP:線画の抽出方法 ■色抜き レイヤー>透明部分>色を透明度に(抜く色を選択) 綺麗に抜ける、ブラシ作成辺りに必要 キーボードショートカットに設定できないのでキャンパスを広く取ろうとメニューバーを消してるとちょっと面倒 ##ヒント少ないけどps-menurcから弄れそうな感じ ■チャンネルマスク レイヤー>マスク>マスクの追加(グレースケールと反転on)>マスクの適用 インクや筆、アンチエイリアスの掛かった線のふちに色が残る 複雑な線画の場合、反転使ってゴミ取ったり輪郭確認してから抜くと良い 扱いが難しい、がキーボードショートカットに入れられるので手早くできる GIMP:ブラシの作り方 ■フォトショのブラシを変換する 変換ツールのabr2gbrをコマンドプロンプトで実行して変換する。別にブラシ名とか気にならねえという方はドラックドロップで一発変換。ツール自体が長い間更新されておらず、新しいPhotoshopのabrファイルには対応していないようなのでダメなものはだめです。 ■新規ブラシを自分で作る#静的 1.新規画像を用意します 2.「画像>モード>グレースケール」にします 3.丸とか適当に描きます 4.拡張子.gbrでGIMP内のbrushesフォルダに保存します(ex._ehude.gbr 5.Spacingを描写したい間隔にあわせて大きくする(ex.10 6.Descriptionの「GIMP BRUSH」の部分にブラシ名を入れます(ex.test_ehude20px 透過色はffffff 大きなキャンパスに沢山描いといて「コピー>クリップボードから新規画像にペースト」していくと楽。 注意したいのはブラシの間隔。斑を出したいなら10以上、細かく描く筆として使うなら1にしましょう。 5.のブラシ名がそのままブラシの表示順になる。冠付きの英字推奨 グレースケールにしない場合は色そのままのスタンプになる。 ■新規ブラシを自分で作る#動的 1~2は同上 3.白背景レイヤーを重ねながら随時描きます 4.拡張子.gihでGIMP内のbrushesフォルダに保存します 5.Spacingを描写したい間隔にあわせて大きくする(ex.20 6.Descriptionの「GIMP BRUSH」の部分にブラシ名を入れます 7.Number of cellsをレイヤー数にあわせる(ex.7 8.Ranksをレイヤー数のプルダウンrandomにする(ex.7 random 大体注意事項は同上 質感と動作の軽さを出すならブラシのサイズは70x70pxぐらいが妥当かと思う、あとは筆圧で小さくする。 GIMP:設定メモ 右クリックでスポイト出来ないか弄り中、微妙 タイトル、ステータスバーの関数 %d 横拡大率 %f 画像名 %h キャンパス高さ %i 不明 0がデフォ %l レイヤー枚数 %n 編集レイヤー名 %m ファイルサイズ %p キャンパス番号(キャンパス開くと順に振られる %s 縦拡大率 %t 画像の形式 %u 単位 %w キャンパス幅 %z 拡大パーセンテージ 以上、自分は「%f#%n %wx%h%u %t」レイヤー間違えないようにね GIMP:リンク 本家 http //www.gimp.org/ 日本語 http //www004.upp.so-net.ne.jp/iccii/ Portable版 http //cowscorpion.com/Image/PortableGIMP.html 非公式マニュアル http //www.geocities.jp/gimpfile/gum_jp/content.html Wikiは情報少なめ、他サイトで充実してるからかも。FAQの「日本語化でのバグ修正」と「起動時にfontを読み込ませない」はやっておいた方が良い、開けない人はxxyzyとかsakuraエディターを使いませう 個人的にレジストリを弄らないPortable版がオススメ 非公式マニュアルはたいへん勉強になる、特に色辺り Illustrator http //www.adobe.com/jp/products/illustrator/ 印刷系イラストを得意とするドロー系ツール。 ベジェ曲線を使った線はどんな解像度にしても綺麗に表示される。 絵を描くというより絵を設計するという感覚に近い。 アニメ塗りを非常に綺麗に描くことができる。 色ムラのある塗り方は非常に難しい。 SAI http //systemax.jp/sai/ 直感的に操作しやすいインターフェイスで、お絵かき初心者の導入としてお勧めのペイントツール。 30日間の試用が可能。(試用期間中の機能制限は無し) 期限を過ぎた場合も描くことはできるが保存ができない。 また期限切れの場合、SAIがアクティブになっている間は プリントスクリーンを押しても真っ黒な画面しか映らないらしい。 正規ライセンスは1ラインセンス5,250円。 現在カード払いのみだがいずれコンビニ決済にも対応予定。 タブレットユーザー向け、ショートカットと線画の補正の使いやすさが異常 非常に動作が軽く、やわらかい色見が作りやすい。 元の画像データに変更を加えることなく、画像の反転、回転が高速に行えるため、粗を探すのに便利。 SST(SAIの補助ツール) ダウンロードペェジ http //yamage.com/sst/ 公式なツールではないため使用は全て自己責任で!(公式公認ツールではある) SAIに様々な拡張機能を追加するツール。 拡張機能例:定規ツール(円定規、楕円定規、集中線定規、平行線定規、フリー直線定規)等々 ※製品版のVer1.0.1までしか対応していないので、導入の際は注意が必要。 PhotoShop http //www.adobe.com/jp/products/photoshop/family/ 画像編集を得意とするペイントツール。 非常に素直な色が出る。 ベジェ曲線が使えるが、イラストレータとは微妙に異なる。 基本的にこれ一本あれば何でもできる万能ツール。 Painter http //apps.corel.com/painterx/jp/index.html アナログ的な絵を描く事に特化したペイントツール。 線補正がついており、アナログに近い感覚で線が引ける。 アナログに近い色ムラが出せる。 動作が重いのと不安定なのが難点。 NekoPaint http //www2.tbb.t-com.ne.jp/neko_paint/ 30日無料試用有り お値段格安使いやすい。軽量で少メモリ。ブラシ系が使いやすい。 強力な描線の補正機能はSAI以上かも? テクスチャー制限がゆるく、トーン作業等がやりやすい。 定規ツール、パースグリッドが便利。ベクターレイヤーも付いたよ! シームレスなズームやキャンバスの回転でも美しい画面表示。 画像編集・フィルタ系が無いため、オールインワンとはいかないが 漫画系に適しているかも。 ■解説サイト Frog http //nekopaint.hp.infoseek.co.jp/ 猫でもわかる猫ペイント http //wing2.jp/~npaint/ koppe pan - NekoPaint(猫ペイント)の使い方 http //koppe.iinaa.net/ Expression 3 フリー ドロー系(イラレ系)ベクタグラフィック。 とある経緯で無料になった市販ソフト。 ドロー系なのに手描き風の線を簡単に引けるのも特徴。ドロー系ペインタ イラレ形式での入出力の他、flash形式の出力可。 ■配布等 ttp //miya.no.land.to/ ここの「グラフィック関連」のカテゴリからExpression本体(期限無制限試用版)と 日本語化パッチをどうぞ(注:パッチをあてないと日本語環境での動作不可です) ■解説サイト how to E3J http //nyan.easter.ne.jp/howto/practice.html E3覚書/妄碌庵 http //homepage1.nifty.com/moroku/moh/xpr/e3_00.html openCanvas1.1 フリー・ほぼタブレット専用 わんぱくペイントの後継者のオープンキャンパスフリー版。 タブでお絵かきするには十分。タブ線の滑らかさは感動。 絵の加工には向きません(フィルタ、範囲選択、色調調整とかないです) ノートにラクガキする感覚で描いて、水彩風に軽く色づけ。そんな感じ。 ■配布等 http //www.protodepot.com/storage/download/ このへんのoc11b72.zipをどうぞ 通信対戦お絵かきソフト 牛丼 http //www17.ocn.ne.jp/~monchy/gyudon/ フリー 単体動作可能な高機能お絵かきチャット。 タブの描き心地は侮りがたし。 ■解説 http //www2u.biglobe.ne.jp/~colorful/lesson/gyudon/ EDGE http //www.tkb-soft.hmcbest.com/ ドット絵描きに特化したツール カラーパレット編集・グリッド機能・トーン機能・別窓で画像の等倍表示など、 まさにドット絵を描くためにあるソフトと言える。 複数画像同時展開やメモリが許す限りアンドゥ・リドゥ可能など嬉しい機能も多い。 完全無料の「EDGE」とシェアウェアだが試用期間が無くほぼ全ての機能を使える「EDGE2」がある。 EDGE2を無料で使う場合、ビットマップ形式(.bmp)でしか保存出来ないという制約がある。 このため、アニメーション情報やレイヤー情報などは保存する事が不可能なので注意。
https://w.atwiki.jp/cohstatsjp/pages/196.html
Weapon Staghound White Phosphorus Round Staghound White Phosphorus Round Damage 0—0 Fire Aim Time 0—0 Range Max 40 Min 0 L 40 Aim Multiplier L 1 AOE Distance L 0.1 M 20 M 1 M 0.05 S 10 S 1 S 0 Accuracy L 1 Ready Aim Time 0.25—0.25 AOE Accuracy L 1 M 1 Post Firing Aim Time 2 M 1 S 1 Post Firing Cooldown 0 S 1 Reload 1—1 AOE Damage L 0.5 0.2 Reload Multiplier L 1 Penetration L 0.4 M 0.75 0.35 M 1 M 0.6 S 1 1 S 1 S 1 AOE penetration L 1 Cooldown 2.5—2 Deflection Multiplier 0.15 M 1 Cooldown Multiplier L 1 Suppression L 0.001 S 1 M 1 M 0.001 AOE Suppression L 0.1 0 S 1 S 0.001 M 0.15 0 Wind Up 0 Nearby Supp. Multiplier 1 S 0.2 0 Wind Down 0 Nearby Supp. Radius 0 Setup Time 0 Vs. Supp. Targets A 1 Fire Cone Angle 5 Burst Duration 0—0 P 1 Tracking Vertical 30—-10 Rate of Fire 0—0 D 1 Tracking Horizontal -180—180 Reload Frequency 1—1 S 1.25 Speed Vertical 35 Moving Accuracy 0.75 Speed Horizontal 100 Moving Burst 1 Scatter Angle 7.5 Moving Cooldown 1.5 Scatter Max 15 AA Weapon false Acc. Incremental 1 Scatter Offset 0.25 Attack Ground true Search Radius L 0 Scatter Ratio 1 Projectile stun_57mm_at_shell M 0 FoW Angle Mult. 3 S 0 FoW Distance Mult. 2 Cover Type Accuracy Damage Suppression Penetration Default 1 1 1 1 Garrison 0.75 0.75 0 0.75 Halftrack 11 0.25 1 1 Heavy 0.5 1 0.5 0.5 Light 1 0.75 0.75 1 Negative 1.5 1 1.25 1 Open 1.25 1 1 1 Smoke 0.25 1 1 1 Trench 0.15 0.1 0 1 Water 1 1 1 1 Bunker 0.15 1 0 0.25 Emplacement 0.5 1 0.75 1 Target Name Acc Mov Dmg Pen R-Pen Sup Pri Infantry 0.85 1 1 3 1 1 90 Infantry Airborne 0.85 1 1 10 1 1 90 Airborne Inflight 1 1 1 10 1 1 50 Infantry Heroic 0.85 1 1 10 1 0.5 90 Infantry Elite 0.85 1 1 3 1 1 90 Infantry Sniper 0.85 1 1 2 1 1 90 Infantry Soldier 0.85 1 0.9 10 1 1 40 Bren Carrier 1 1 1 2.99 0.786 1 60 Motorcycle 1 1 1 4 1 1 40 Jeep 0.5 0.6 1 10 3 1 40 M3 Halftrack 1 0.8 1 0.5 0.85 1 90 Greyhound 0.9 0.8 1 0.5 0.85 1 130 Stuart 1 1 1 1 0.5 1 60 Sdkfz 234 Puma 1 1 0.85 0.5 0.85 1 90 Sdkfz 251 Halftrack 1 0.8 0.85 4 0.85 1 90 Sdkfz 22x 1 0.8 0.85 4 0.85 1 90 M10 TD 0.93 1 0.5 0.601 5 1 40 Sherman 1 1 1 0.233 5.73 0 40 Flak Panzer 1.11 1 1 1 3.2 1 80 Panther 1 1 1 1 6.07 1 40 Panther w/Skirts 1 1 1 1 6.07 1 200 Panzer IV 1 1 1 1 5.92 1 40 Panzer IV w/Skirts 1 1 1 1 5.92 1 200 StuG 1 1 1 1 5.03 1 40 StuG w/Skirts 1 1 1 1 5.03 1 200 Tiger 1.35 1 1 1 2 1 40 Churchill 1 1 1 0.0232 4.44 1 200 Cromwell 0.8 1 1 0.138 3.7 1 200 Priest 1 1 1 0.833 2.62 1 80 Pershing 1.08 1 1 1 4.66 1 40 Marder III 1 1 1 1 1 1 200 Hetzer 1 1 1 1 11.6 1 25 Hummel 1 1 1 1 8.55 1 80 Jagdpanther 1 1 1 1 8.55 1 200 Team Weapon 1 1 1 10 1 1 5 Howitzer 1 1 1 1 1 1 60 Towed Gun 0.5 1 1 2 1 1 40 Flak 88 1 1 0.5 1 1 1 60 P47 Thunderbolt 1 1 1 1 1 1 25 Building Construction 1 1 2.5 3 1 1 25 Building 10 1 0.25 3 1 1 0 Checkpoint 3 1 0.6 10 1 1 0 Bunker 1 1 0.25 10 1 1 10 CW Emplacement 5 1 1 1 1 1 25 CW Emplaced HQ 1 1 0.65 1 1 1 25 CW Mobile HQ 1 1 1.5 1 1 1 25 Defenses 1 1 0.5 3 1 1 25 Defenses Construction 5 1 5 1 1 1 25 Trench 0.2 1 0.2 2 1 1 25 Mine 1 1 1 2 1 1 25 Mine Airdrop 1 1 1.5 2 1 1 40 Detector Radio 1 1 1 1 1 1 10 Bridge 1 1 0.05 0.1 1 1 25
https://w.atwiki.jp/hmiku/pages/49964.html
【検索用 binarybiotope 登録タグ B CeVIO mawari 可不 曲】 + 目次 目次 曲紹介 歌詞 コメント 作詞:mawari 作曲:mawari 編曲:mawari 唄:可不 曲紹介 曲名:『binary biotope』 mawariによる可不オリジナル曲 illust movie / アカシア 歌詞 (配布歌詞ファイル)より転載) 冬を忍ぶままに 心 鍵を掛けて 揺らぐ水面は凍りついた 壊れた細胞は 氷解したとしても 二度と同じ形には 戻らないから filled with lies 名前ごと closed biotope 攫ってよ euphoria この醜い身体さえ All I need is your voice Why do they laugh at contracts as dependence? Even though there is no such thing as Agape (I'm falling) All we need is chain of lies Stay close to you and I'll keep proving it What I want is everything you've said 執着することが 生の証ならば 失うことは怖い方がいい 幸福の定義も 善悪の天秤も 揺らぐならそのままでいい like our affair Waiting for winter to end 'Cause I want to see the transition with you The scars will never heal But the accumulation of the past shapes us Even though it's ugly we find this view precious (light falling) I don't need your pity Our shapes are constantly changing as if flowing 'Cause we're all imperfect anyway I'm calling! All we need is our voice As if to overwrite the noise in this world We can now honestly seek each other's happiness (I'm calling) That time, that place, and now we are here Isn't that reason enough to live? But even that isn't easy so we struggle on, right? コメント 名前 コメント
https://w.atwiki.jp/tonttu/pages/4.html
◆大きい写真(800×600ピクセルのもの)は、一番したの「添付ファイル」のリンクからいけます。
https://w.atwiki.jp/ssr3/pages/24.html
Table of Contents +... Table of Contents Introduction Changing your online name AbilitiesAbility List Rock Buster Noise Kaizou GearNoise CardsNoise Card Breakdown Noise Card Rules Noise Card Combos Noise Card Bug List Noise Card List Rezon CardsRezon Card List Team Rezon Bonus Secret Satellite Server / Meteor Server Cards Introduction This page will go over all the available customization options you have as Rockman, as well as cover NKG. Changing your online name You can change your online name which others players will see when searching for matches like this I) Click the Menu button. II) Click the Brother tab. III) Click your profile picture. IV) Click on the top-left box which shows your current name. V) Skip some of the dialogue which comes up by pressing A and then choose the left option to enter your new name. Abilities One of the first and most important customization options we ll cover are Abilities. You can access abilities by going to Menu Rockman Then click the Abilities button highlighted in the picture This will bring you to the ability menu 1) Name of the ability and the ability list. 2) How much LP the ability costs. 3) Your current maximum LP. 4) Your remaining LP which changes after you equip certain abilities. 5) Your ability list. Here, you can equip Rockman with various types of abilities. You use what is known as Link Power to equip these abilities. By yourself, you have1020 LP but with Brothers who are on your team, you can get a maximum of 1900 LP! To equip Rockman with an ability, click one of the abilities from the ability on the left or press A to equip it. To remove an ability, go to your ability on the right and click it or press A to un-equip it. Ability List Before you start equipping abilities, make sure to first check that the abilities you have the correct quantity of abilities equipped by checking this list here Ability Name Link Power Description Quantity HP+50 120 Increases Rockman s HP by 50 x1 110 Increases Rockman s HP by 50 x1 100 Increases Rockman s HP by 50 x1 90 Increases Rockman s HP by 50 x1 HP+100 220 Increases Rockman s HP by 100 x1 205 Increases Rockman s HP by 100 x1 190 Increases Rockman s HP by 100 x1 170 Increases Rockman s HP by 100 x1 HP+200 310 Increases Rockman s HP by 200 x1 290 Increases Rockman s HP by 200 x1 270 Increases Rockman s HP by 200 x1 250 Increases Rockman s HP by 200 x1 HP+300 420 Increases Rockman s HP by 300 x1 390 Increases Rockman s HP by 300 x1 370 Increases Rockman s HP by 300 x1 340 Increases Rockman s HP by 300 x1 HP+400 490 Increases Rockman s HP by 400 x1 470 Increases Rockman s HP by 400 x1 450 Increases Rockman s HP by 400 x1 430 Increases Rockman s HP by 400 x1 HP+500 610 Increases Rockman s HP by 500 x1 570 Increases Rockman s HP by 500 x1 540 Increases Rockman s HP by 500 x1 450 Increases Rockman s HP by 500 x1 350 Increases Rockman s HP by 500 x1 UnderShrt 60 1 HP left after a fatal hit x1 50 1 HP left after a fatal hit x1 30 1 HP left after a fatal hit x1 5 1 HP left after a fatal hit x1 AirShoes 450 Allows you to move over holes x1 400 Allows you to move over holes x1 350 Allows you to move over holes x1 260 Allows you to move over holes x1 200 Allows you to move over holes x1 FltShoe 300 Allows you to ignore certain panel effects x1 270 Allows you to ignore certain panel effects x1 240 Allows you to ignore certain panel effects x1 210 Allows you to ignore certain panel effects x1 150 Allows you to ignore certain panel effects x1 Rflct 260 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 230 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 200 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 150 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 50 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 SprArmr 900 Prevents Rockman from flinching x1 700 Prevents Rockman from flinching x1 FlshBody 300 Makes Rockman immune to blind confuse effects x1 200 Makes Rockman immune to blind confuse effects x1 GravBody 500 Makes Rockman immune to gravity effects and push & pull effects x1 300 Makes Rockman immune to gravity effects and push & pull effects x1 ParaBody 800 Makes Rockman immune to paralysis effects x1 600 Makes Rockman immune to paralysis effects x1 FrzBody 800 Makes Rockman immune to freeze effects x1 600 Makes Rockman immune to freeze effects x1 BblBody 800 Makes Rockman immune to bubble effects x1 600 Makes Rockman immune to bubble effects x1 FstBarr 60 Begin the battle with a 1 HP Barrier x1 50 Begin the battle with a 1 HP Barrier x1 40 Begin the battle with a 1 HP Barrier x1 30 Begin the battle with a 1 HP Barrier x1 FstAura 600 Being the battle with Aura x1 400 Being the battle with Aura x1 Mega+1 440 Increase your folder s Mega card capacity by one x1 400 Increase your folder s Mega card capacity by one x1 360 Increase your folder s Mega card capacity by one x1 270 Increase your folder s Mega card capacity by one x1 200 Increase your folder s Mega card capacity by one x1 Giga+1 750 Increase your folder s Giga card capacity by one x1 700 Increase your folder s Giga card capacity by one x1 650 Increase your folder s Giga card capacity by one x1 400 Increase your folder s Giga card capacity by one x1 +V 90 Changes Rockman s charge shot pattern to a V shape x1 80 Changes Rockman s charge shot pattern to a V shape x1 70 Changes Rockman s charge shot pattern to a V shape x1 50 Changes Rockman s charge shot pattern to a V shape x1 +X 150 Changes Rockman s charge shot pattern to an X shape x1 130 Changes Rockman s charge shot pattern to an X shape x1 110 Changes Rockman s charge shot pattern to an X shape x1 90 Changes Rockman s charge shot pattern to an X shape x1 45 Changes Rockman s charge shot pattern to an X shape x1 SpreadShot 200 Changes Rockman s charge shot to a spread which hits adjacent panels x1 180 Changes Rockman s charge shot to a spread which hits adjacent panels x1 160 Changes Rockman s charge shot to a spread which hits adjacent panels x1 140 Changes Rockman s charge shot to a spread which hits adjacent panels x1 100 Changes Rockman s charge shot to a spread which hits adjacent panels x1 +WoodPnl 220 Rockman s charge shot will create grass panels upon hit x1 200 Rockman s charge shot will create grass panels upon hit x1 170 Rockman s charge shot will create grass panels upon hit x1 150 Rockman s charge shot will create grass panels upon hit x1 50 Rockman s charge shot will create grass panels upon hit x1 +IcePnl 220 Rockman s charge shot will create ice panels upon hit x1 210 Rockman s charge shot will create ice panels upon hit x1 180 Rockman s charge shot will create ice panels upon hit x1 160 Rockman s charge shot will create ice panels upon hit x1 50 Rockman s charge shot will create ice panels upon hit x1 +ParaPnl 250 Rockman s charge shot will create para panels upon hit x1 230 Rockman s charge shot will create para panels upon hit x1 210 Rockman s charge shot will create para panels upon hit x1 180 Rockman s charge shot will create para panels upon hit x1 70 Rockman s charge shot will create para panels upon hit x1 +GnulPnl 200 Rockman s charge shot will create Gnull Panels on hit x1 190 Rockman s charge shot will create Gnull Panels on hit x1 170 Rockman s charge shot will create Gnull Panels on hit x1 140 Rockman s charge shot will create Gnull Panels on hit x1 50 Rockman s charge shot will create Gnull Panels on hit x1 +PsnPnl 270 Rockman s charge shot will create poison panels on hit x1 250 Rockman s charge shot will create poison panels on hit x1 230 Rockman s charge shot will create poison panels on hit x1 120 Rockman s charge shot will create poison panels on hit x1 AutoLkOn 950 Changes Rockman s lock-on type to Auto Lock-On x1 QkGauge 500 Speeds up the Custom Gauge to MAX speed x1 300 Speeds up the Custom Gauge to MAX speed x1 AntiDmg/Kawarimi 370 Press Up + Y just as an attack hits Rockman. Read more about it here x1 350 Press Up + Y just as an attack hits Rockman. Read more about it here x1 330 Press Up + Y just as an attack hits Rockman. Read more about it here x1 250 Press Up + Y just as an attack hits Rockman. Read more about it here x1 DiagLk 5 Changes Rockman s lock-on type to Diagonal Lock-On x1 SideLk 5 Changes Rockman s lock-on type to Side Lock-On x1 AcePGM 0 Allows Rockman to harness the power of Noise x1 JokerPGM 0 Allows Rockman to harness the power of Noise x1 SArEater 5 Changes support cards into Area Eater x1 SDbStone 5 Changes support cards into Double Stone x1 SPfmt 5 Changes support cards into Panel Format x1 HumrWrd 1 Changes the conversations you have with War-Rock x1 HumrB1 1 Makes the Rock Buster sound like a dog x1 HumrB2 1 Makes the Rock Buster sound like a cat x1 Rock Buster You can change the way the Rock buster works by I) Click on the Menu button. II) Click the Rockman tab. III) Click the War-Rock button. This will bring you to the Rock Buster menu Initially, you will see the name of the weapon Rockman has currently equipped as well as its stats ATK Determines how much damage the Rock Buster will inflict. RPD Determines the rate of fire of the Rock Buster. CHRG Determines how long it takes to charge the Rock Buster for a charge shot. Usually, the maximum value of these stats ends up being 5, but certain cards and noises can bypass these stats. For example, the amount of damage Rockman s charge shot inflicts in his base form is 50. Whereas Wolf noise s charge shot deals 100 damage (this is all assuming the ATK stat is at 5). You can change the current weapon equipped to Rockman by pressing A on the top option you see in the Rock Buster menu and then press left/right to cycle through each weapon whilst also seeing their description. Press A again to change your current weapon or press B to exit the menu. Noise Kaizou Gear Also known as Noise Modification Gear. This is an additional series of power-ups and customization options available to Rockman in the Japanese version of the game, with it being cut out from the North American version of the game. The customization options from NKG are extremely vital and greatly change the way the game is played, especially for PvP. With NKG, you ll have a LOT of variety when it comes to creating a build with every Noise. These next sections will break down each part of NKG. Noise Cards If you have ever played Rockman EXE before, Noise Cards are essentially similar to NaviCust but uses poker cards and combos as well as other rules to determine what kind of power-ups or bugs Rockman gets from them. This is how you can access Noise Cards I) Click the Menu button. II) Go to the Rockman tab. III) Click on the parameter box. IV) You will get a dialogue box asking you to input a Noise Card, choose the left option to input a Noise Card. After doing so, you will get a screen which will ask you to input a code for a Noise Card. Use the image on the right as a reference when inputting codes Down below will be a list of codes for the Noise Cards you can input. You can also simply use thistle s save editor to quickly create a Noise Card setup for your Noise. However, before you start inputting Noise cards manually or through thistle s save editor, it s best to first explain the basics of how Noise Cards work, as well as their rules. Noise Card Breakdown 1) Suit of the Noise Card. The suits are ♠, ♥, ♦, ♣, J. 2) Noise Card name. 3) Noise Card ability name. 4) Noise Card number. 5) Noise Card combo. Noise Card Rules There can only be five Noise Cards. There cannot be duplicate Noise Cards. You cannot have Noise Cards which have the same name, suit, number and ability. For example, you cannot have two Jack Corvus Noise Cards, which are 11♥ and Fire+20. There cannot be Noise cards which have the same suit and number. Cards which are the same suit and are next to each other won t cause any bugs. Cards which are of a different suit and are next to each other will cause bugs to happen. However, if you go for a Noise Card combo then you will have no bugs and will gain a bonus depending on the combo you go for. You can see all the Noise Card combos you can get below this section and what combinations are needed to get them. The bugs you get will also be determined by the suit of a card and how much of that card you have. For example, if you have three ♥ Noise Cards and two ♣ Noise Cards, then you will get a Lv3 HP Bug from the ♥ Noise Cards and Lv2 Buster Bug from the ♣ Noise Cards. Down below will be a list of bugs you get from each suit. You can only have ONE Noise Card which is of the J suit. Noise Cards from this suit are a wild card which you can use for ANY Noise Card combo. Noise Card Combos Combo Name Combo Requirements Combo Bonus 2 Pairs Two pairs of Noise Cards with the same number (2+2 and +3+3) No bugs 3 of a kind Three Noise Cards with the same number No bugs 4 of a kind Four Noise Cards with the same number Mega+2 5 of a kind Five Noise Cards with the same number Status guard Straight Noise Cards in a sequential order of numbers (1+2+3+4+5 or 6+7+8+9+10 and etc.) HP+300 Flush of Diamonds All Noise Cards must be of the ♦ suit Air Shoes Flush of Hearts All Noise cards must be of the ♥ suit Super Armor Flush of Clubs All Noise Cards must be of the ♣ suit Anti-Damage/Kawarimi and HP+200 Flush of Spades All Noise Cards must be of the ♠ suit Float Shoes Full House Requires a 3-of-a-kind and a 2-of-a-kind (e.g. 1+1+1 and 2+2) HP+500 Straight Flush A straight with all Noise Cards being from one suit Giga+1, Mega+1 Royal Straight Flush Ace+King+Queen+Jack+10 of the same suit Auto Lock-On Noise Card Bug List Suit Bug ♠ Panel Crack bug. Causes Rockman to create cracks/holes whenever he steps on panels/cracked panels. ♥ HP bug ♣ Buster bug, can prevent Rockman from firing his buster. ♦ Status bug. Will have Rockman start with a status at the start of a battle. Noise Card List This is a list of Noise Cards with each input code if you wish to input them manually instead of using thistle s save editor. Suit Number Ability Code ♦ Ace (1) +Ice Panel SHCIMG ♦ Ace (1) Aqua+10 BCNTMP ♦ 2 Support Ice Stage EKNCHO ♦ 2 Bubble Body IQMDLA ♦ 3 Ice Spin Charge Shot QGCPMD ♦ 4 Support Whistle KEFPAR ♦ 4 Break+10 DRLKGI ♦ 5 Shuriken Charge Shot EITGOA ♦ 5 HP+250 KTACNL ♦ 6 First Barrier HELARO ♦ 6 Freeze Body LSOGQM ♦ 7 Aqua+20 MPIBQT ♦ 7 +Gravity ICEPRD ♦ 8 +Paralyze Panel RCQFDL ♦ 9 Support Black Ink QBARPC ♦ 10 HP+250 NPIMRT ♦ 10 HP+150 SCFTGM ♦ Jack (11) Gravity Body QCRGBN ♦ Jack (11) HP+150 CNQRMB ♦ Queen (12) +Confuse FACEIB ♦ Queen (12) Mega +1 RPABDH ♦ King (13) HP+250 KGCOM ♦ King (13) Aqua GA+ SPIRBL Suit Number Ability Code ♥ Ace (1) Fire GA+ ESCTPD ♥ Ace (1) HP+200 HNQCRB ♥ 2 Break+10 DETSLA ♥ 2 Machine Flame Charge Shot KPQCMJ ♥ 3 Support Attack+10 BRPSQI ♥ 3 Super Armor STACPM ♥ 4 HP+250 FGCEMA ♥ 5 Break+20 CDMQHP ♥ 5 Fire+10 NGRTEM ♥ 6 Support Attack Panel SRBTMI ♥ 7 Flash Body EQPGOC ♥ 7 Fire+10 QFIEBP ♥ 8 HP+400 NRKGHB ♥ 8 Heavy Drop Charge Shot QDAGSK ♥ 9 Reflect CIARMB ♥ 9 Sword+10 DPKGIL ♥ 10 Support Double Eater NDMCSK ♥ 10 Support Bombalizer KQHALE ♥ Jack (11) Fire+20 ARCNOT ♥ Jack (11) +Cross Spread DARKHQ ♥ Queen (12) Normal G.A+ RAIPHD ♥ Queen (12) HP+150 RSTMLC ♥ King (13) +Poison Panel HRISTG ♥ King (13) First Aura ITEMSQ Suit Number Ability Code ♠ Ace (1) HP+200 ISHPLM ♠ Ace (1) Elec G.A+ LCQHEK ♠ 2 HP+150 KDCRQB ♠ 2 Elec+10 CKBRHA ♠ 3 HP+300 RTLQOD ♠ 3 HP+150 CLEDQH ♠ 4 Flash Strike Charge Shot KLHQAI ♠ 4 Support Panic Cloud KBSLAM ♠ 5 +Invis FADHQT ♠ 6 HP+200 BSCLTD ♠ 6 Support Paralyze Stage PGMRHB ♠ 7 Elec+10 MSPGBH ♠ 7 UnderShirt DNQIHA ♠ 8 HP+150 QPOSHA ♠ 8 +Paralyze MAEQTL ♠ 9 Paralyze Body HQILRS ♠ 9 +GnullPanel GKLROA ♠ 10 Mad Vulcan Charge Shot DIQSOA ♠ Jack (11) HP+150 DLIQCB ♠ Jack (11) HP+250 FTKPHS ♠ Queen (12) +Blind TBMGPQ ♠ King (13) Card Heal CLQTSF ♠ King (13) Sword+10 IBDPEL Suit Number Ability Code ♣ Ace(1) Mu Technology Charge Shot SBCRKP ♣ Ace(1) HP+250 PABDQS ♣ 2 Air Shoes SCIPHL ♣ 2 Wood+10 FISBDJ ♣ 3 HP+250 SGHATB ♣ 4 HP+400 PAQCTO ♣ 4 Wood+10 CRISTB ♣ 5 Sword+10 PMGKSH ♣ 5 Wood G.A+ QTORMI ♣ 6 +Wind HITBCR ♣ 7 Spreader Charge Shot TLQEDB ♣ 7 +Grass Panel ESRDPF ♣ 8 Quick Gauge INQAEL ♣ 8 HP+250 BTFCSD ♣ 9 Wood+20 EQDSMC ♣ 9 Anti-Damage/Kawarimi DSPLHB ♣ 10 Support Divide Line SQPDAF ♣ Jack (11) Support Grass Stage DBOLCE ♣ Queen (12) Support Recovery 30 MDICLN ♣ Queen (12) HP+400 RSAKTN ♣ King (13) Shuriken Charge Shot RCFMBA ♣ King (13) HP+250 ILEBHR Suit Ability Code J Buster MAX OLSQAD J Body Pack (Super Armor, Float Shoes, Air Shoes, Under Shirt) SEHDQB J HP+500 RQISND J Auto Lock-On QFLPSB J Support Invisible SIHRAF Rezon Cards Rezon cards allow you to customize and buff your Finalize form. You can input Rezon cards by I) Click on the menu button. II) Click on the brother tab. III) Click and choose your own profile picture. IV) Click on the box at the bottom. V) Choose and click the third option. You ll be met with exactly the same input screen you saw when you were inputting Noise Cards. Use the image on the right as a reference for inputting the codes in Rezon Card List Rezon Card Name Rezon Card Abilities Code Ultimate Battle Master Normal Cards 3+ Attack Stars, Charge Shot Finalize Mad Vulcan BTRLPD Ultimate Fire Master Fire Cards +3 Attack Stars, Charge Shot Finalize Machine Flame DOFMAP Ultimate Aqua Master Aqua Cards +3 Attack Stars, Finalize Ice Panel KOEAIQ Ultimate Thunder Master Thunder Cards +3 Attack Stars, Finalize Gnull Panel GDHQPM Ultimate Wood Master Wood Cards +3 Attack Stars, Finalize Grass Panel GDIEHP Ultimate Sword Master Sword Cards +3 Attack Stars, Finalize Super Barrier GPELAI Ultimate Break Master Break Cards +3 Attack Stars, Charge Shot Finalize Drill Arm PADMLS Ultimate Guard Master Finalize Turn+1, Finalize Holy Field, Finalize Aura CMDGPL Ultimate Paralyze Master Charge Shot Finalize Plasma Spread, Paralyze Panel SGALMK Ultimate Finalize Form Finalize Turn+2, Access Lv+1, Charge Shot Finalize Cannon KLADJE Team Rezon Bonus If your brothers are on your team, then you can also gain some of their Rezon buffs. Most notably, you can stack Attack Stars Finalize Turns Access Lv buffs from your brothers Other things such as different charge shots and stage modifiers are given to you based on brother priority, with your own Rezon and your first brother (top-left) being the lowest priority, whereas your sixth brother (top-right) has higher priority. So say you yourself have equipped the Ultimate Guard Master Rezon Card, but you wish to also have a Plasma Spread charge shot, if your sixth brother has the Ultimate Paralyze Master Rezon Card equipped, then you will now have a Plasma Spread charge shot when you Finalize into Red Joker along with an Aura and an extra Finalize turn. However, you will lose your Holy field since it ll be replaced by the Paralyze field from the Ultimate Paralyze Master Rezon card because the sixth brother is equipped with that card and the sixth brother has higher priority than your own Rezon card. You can view what Rezon buffs you and your bros currently have I) Click on the menu button. II) Click on the brother tab. III) Click and choose your own profile picture. IV) Click on the box at the bottom. V Click on the the last option. Here you will see the name of each brother/your own name and what buffs you currently have for your Finalize Form. Secret Satellite Server / Meteor Server Cards Before explaining how SSS/MS cards, it s best to use Thistle s save editor when it comes to setting up SSS/MS cards because the actual process to get SSS/MS is extremely long and it can be very confusing to explain. The save editor also has an image of every SSS/MS folder available inside the program. Before discussing SSS/MS cards further, it s best to first learn the rules of SSS/MS cards You can have a max of three SSS/MS cards. They cannot be duplicates. You can have up to three SSS/MS cards, but you ll have to sacrifice bros for it. SSS/MS cards essentially allow you to get a hand from a different set of pre-made folders outside of yours. There is a way to also determine what hand you get from one of the SSS/MS folders. To better explain this, we ll use an example. First we ll have to choose an SSS/MS card as well as see its folder using Thistle s save editor. Lv28 Blues seems to be a good SSS card with a good folder So we ll sacrifice one brother and assign it to the 4th slot Then, let s equip our SSS/MS card by going to our folder I) Click on the Menu button. II) Click on the Battle Card section. III) Go to your currently equipped folder. IV) Equip the SSS/MS card by scrolling down to the bottom and pressing A on it or clicking it. Now that we have it equipped, it s time to wait for it to appear in battle. Make sure to note down its custom screen position When you click on the SSS/MS card, you will have three addresses listed as A, B and C The card s custom screen position and the address determine what cards you get. Each position on the custom screen is a number When you combine the custom screen position number (1 from 6) with a folder address (A, B or C), you ll determine what hand you get from the SSS/MS folder. Our SSS card s position is 4 so we ll go ahead and pick the C address. This will give us the hand shown on the graph above in the 4C section Another thing to mention would be the SSS/MS hand layouts. These are all the possible hand layouts for all the SSS/MS cards They can give you a good guess as to what the hand layout might be for a certain SSS/MS hand. One thing that s for sure is that you will have a perfectly clean and aligned hand without any sort of overlap if your SSS/MS hand has no Mega or Giga cards in it. Which can be good or bad depending on the type of build you re making. That covers SSS/MS. Whilst it may be painful sacrificing a brother or two for these cards (unless you play Burai), they do provide a lot of answers to certain situations and also prevent you from running out of cards since you gain an additional 6 cards from an SSS/MS card. Most Noises will tend to use 1 SSS/MS card since it s sufficient enough. However, Burai can take advantage of 3 SSS/MS cards. Another bonus of SSS/MS cards, is the fact that you can get access to the Satellite Admin Giga cards from SSR1, since you can t access them in any other way (legitimately of course).
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imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (Kill Shot.png) マルドゥの射手たちはダクラ式弓術を習得している。それがどれだけ小さく、どれだけ速く、どれだけ遠くにあっても、彼らは狙った的を外すことはない。 Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away. タルキール覇王譚 コンスピラシー:王位争奪 imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (Kill Shot2.png) 「暗殺稼業では、一つの過ちが命取りとなるのだ。」 ――画家、アンヘロ "In the assassination trade, no one lives to make more than one mistake." ――Anhelo, the Painter ニューカペナの街角 【M TG Wiki】 名前
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The Agitator [部分編集] Category Unique Item Class Hunter Type Automatic Rifle Item Level 29 Require Level 23 Damage Type Fire Direct 6-11 Fire Splash 1-3/1.1m Rate of fire 600 shots/min Interrupt Strength 3 Critical Chance 0% Critical Damage 0% Range 25m Ignite Attack Strength 159 Equip Cost 54 Accu, 18 Will Modification Fuel(2) Relic(1) Special Attributes Increased Splash Damage Radeus +16% Adds 143 to Ignite Attack Strength Critical Chance Multiplier +20% Increases Fire Damage by 15% ※上記に画像がないときはアイテム名.jpgでアップロードしてください。 [部分編集] Special Attributes 固定 Affix名 効果 ★ Supercircumferential? Increased Splash Damage Radeus + 15-16% ★ Combustible? Adds 140-143 to Ignite Attack Strength ★ Equalized? Critical Chance Multiplier + 20-22% ★ Inflamed? Increases Fire Damage by 15-16% [部分編集] ・追加画像 関連ページ Arclight Exothermic Rifle Automatic Rifles Beast of Abbadon Unique Hunter Weapons
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サクソフォン Saxophone サックス サキソフォン サクソフォーン 音楽経験ゼロから始めるSaxophone 店長・久保田のサックスお悩み相談室 ミストなサックス uzu サックス|教室|楽譜 運指表(通常音域) 運指表(フラジオ) 運指表(フラジオ)(Sax & Brass Magagine) サックスの動画集 カルテット・スピリタス たびたび西北地区に演奏や審査に来てくださるサクソフォン四重奏団の方々です。 Youtube1 Youtube2 ピッコロサックス by さかなクン https //www.youtube.com/watch?v=9jdXGnp3x2A ソプラノサックス Saxophonist Amy Dickson - Philip Glass Violin Concerto No 1. - Exclusive C Music TV video コントラバスサックス Contrabass Saxophone サブコントラバスサックス Subcontrabass saxophone 1 サブコントラバスサックスとソプラニーノサックス Attilio Berni plays J Elle Stainer sub-contrabass sax and Eppelsheim soprillo at Napoleonic Museum サリューソフォーン P3230001 F.シュミットの「ディオニソスの祭り」で使われる楽器です Leo P. ミックスリスト Leo P Brasshouse,Moanin, Better Git It In Your Sou Mortal Kombat Theme (with 8 bit orchestra) Leo P - Green Chimneys - Live at the Sitka Jazz Festival (2019) 海藻姉妹 .